I am drawing with e.Graphics on a picturebox with a large image loaded into it.
However it it much slower because of the image.
Is there anyway to still draw to the picturebox with the image still there, and have it go faster?
I have my e.Graphics code inside the Paint() event, and am calling PictureBox1.Refresh at rapid intervals.
However it it much slower because of the image.
Is there anyway to still draw to the picturebox with the image still there, and have it go faster?
I have my e.Graphics code inside the Paint() event, and am calling PictureBox1.Refresh at rapid intervals.